![]() ![]() Actually, it has the radius of 11 in which it fixes our buildings, but making a circle is a bit of a chore, so instead, just plan a nice little square and for the time being, double wall it, all the way to the end. Surprise, aliens tend to attack the first building in their way, so, while you could fortify your mining outpost and later turn it into a dedicated fortress, it would, most likely, be located somewhat closer to the HQ, while we need to have the ‘fortress’ somewhere in the middle between the boundaries and HQ, not to mention the ‘outpost’ will need to be about 18×18 square starting with the wind power plant, which we will be disposing off after researching repair tower. One to mine more stuff, and the other one, some distance away from the mining outpost, which will have it’s own power plant, defensive structures, oil dispenser and maybe some motherboard schematics for lonely nights, or days, whenever xenos attack. Though later, when you have to expand, enlarging your already bloated base will be a bit too costly, and not cost efficient (yet), so instead of compensating for small guns and somewhat useful sword, you grow a pair of outposts. So, you place a fence around your HQ and miners, place mines around it, and place some turrets to deal with threats. Sparsely because you need AI nodes for the turrets, which require energy to run, resources to build and as you just arrived, you’re low on virtually everything. Saying that, your first line of defense, at least during early stages, are mines and sparsely placed turrets. The basic enemies (red dogs) are weak and die with one punch, spitters (usually green with some color variations) tend to die in one swing of your sword, or a couple bullets to their spitting appendage, while the big burly stone men tend to step on your mines, if you placed them that is. You see, as the big bad, and somewhat mad half-robot, half novelty suit for meatbags, you are actually kinda overpowered when facing little green space men, or scaly alien doggos. So, basic mines were established, power plants placed, and now you are ready to take on the xenos… sort of.
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